Whether they are balanced with the rest of the game is another issue. Weapons Weapon Categories. So no more -4 penalty to your attack roll when you throw your cutlass at the enemy in a last desperate attempt. Thrown weapons are weapons that deal thrown damage. Regardless of the type of weapon, such an attack scores a threat only on a natural roll of 20 and deals double damage on a critical hit. But if you're doing well with your -5 attacks, this might be worthwhile. As with all ranged weapons, thrown weapons are moderately effective against monsters that are weak to magic, and ineffective against monsters weak to melee. Weapon and Armor Proficiency: Master throwers gain no proficiency with any weapon or armor. Using only one arm: x0.5 Running Throw: If you have at least 10 feet to get a running start you get a bonus of +5 feet to the throwing distance for every 10 feet of your speed. The wielder applies his Strength modifier to damage dealt by thrown weapons (except for splash weapons). Improved Two-Weapon Fighting: The penalty on iterative attacks makes them unreliable. Thrown: Weapons propelled by manual force, including bolas, darts, and nets. The improvised weapon section talks about taking a full round action to throw a two-handed weapon, so we did that for the throwing character, but everything else was pretty much made up. Cost: 50 gp Weight: 2 lbs The throw wasn't an attack, just targeting a square, so the character rolled their throw to see if ⦠Was trying to research a fun new playstyle and came across some threads from a few months back highlighting that throwing axes could use strength for both attack and damage. Throwing a sword is no different that throwing a chair, an enraged badger or a beer stein. 1 List of current thrown ⦠MonâFri, 10:00 a.m. to 5:00 p.m. Pacific (425) 250-0800. customer.service@paizo.com To attack with a splash weapon, make a ranged touch attack against the target. But even in fantasy campaigns set in this era, some cultures lack steel, and some lack metalworking entirely. If the weapon has an item level of 10 or higher, the range increment is 20 feet. A brilliant energy weapon cannot harm undead, constructs, and objects. Frozen Crescent Ornery Thrown Weapon Trick (Ex): At 1st level and every two levels thereafter, a master thrower chooses one of the following thrown weapon tricks. Small ×3/4, Tiny ×1/2, Diminutive ×1/4, Fine ×1/8. Power Throw from Complete Adventurer is the Power Attack feat for thrown weapons. To attack with a splash weapon, make a ranged touch attack against the target. A splash weapon is a ranged weapon that breaks on impact, splashing or scattering its contents over its target and nearby creatures or objects. I can't find it in the shop's inventory, but Amiri's portrait shows a tomahawk sheathed at her waist. It is possible to throw a weapon that isn't designed to be thrown (that is, a melee weapon that doesn't have a numeric entry in the Range column on Table: Weapons), and a character who does so takes a â4 Penalty on the Attack Roll. Ammunition (Thrown): Shuriken A shuriken is a small piece of metal with sharpened edges, designed for throwing. Large weapons of mass destruction, such as ballistas, catapults, and rams. Throwing a light or one-handed weapon is a standard action, while throwing a two-handed weapon is a full-round action. Currently about level 10 so working towards that and level 10 gold. The standard Pathfinder Roleplaying Game campaign takes place in a time period similar to the medieval and early Renaissance age of iron and steel. These weapons will have extra accuracy to monsters with a specific weakness to thrown weapons, and slightly less accuracy to monsters with any ranged weakness. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. Pages in category "Thrown weapons" The following 17 pages are in this category, out of 17 total. that and they also use twf and ranged feats. Daggers, darts, javelins, throwing axes, light hammers, and nets are examples of thrown weapons. Such a weapon has a range increment of 10 feet. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet. Improvised thrown weapon, DEX vs AC, no proficiency bonus, range 5/10, 1d4+DEX damage. A splash weapon is a ranged weapon that breaks on impact, splashing or scattering its contents over its target and nearby creatures or objects. And cause throwing weapons sucks in general. Throwing Axe is a weapon in Pathfinder: Kingmaker. Also, range. I want to try to keep it on par with a melee fighter as far as damage output, and if that's not possible, I want to have more utility. A kind GM would allow the sword's magical enhancement and properties to apply. Regardless of the type of weapon, such an attack scores a threat only on a natural 20 and deals double damage on a critical hit. Unlike real weapons, improvised weapons are not designed to absorb damage. Throw in (PUN!) Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Since 5 ft is actually melee range, you can't just drop it to 5, that'd be dumb. Spears: Long-shafted weapons, typically ending in a point; some can also be thrown. Enabled daggers and starknives to be toggled to thrown weapons for all characters. A melee weapon with this fusion gains the thrown special property with a range increment of 10 feet. 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